bilgisayar programlama ve yazılım mühendisl

Transkript

bilgisayar programlama ve yazılım mühendisl
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Eser Adı
Veri yapıları ve algoritmalar: bilgisayar programlama ve yazılım mühendisliğinde
Systems analysis and design
NLP (Nöro-linguistik programlama): kişisel liderlik
Discover Pascal in Delphi
introduction to mathematical programming
Testing object-oriented systems: Models, patterns, and tools
introduction to algorithms
Linear programming and extensions
Applied dynamic programming
Managing IMAP
Mastering regular expressions
Programming with class A C++ introduction to computer science
Advanced Linux programming
Programming Perl
C Programming problem book
Doğrusal programlamaya giriş
Words that change minds: mastering the language of influence
Concepts of programming languages
Producing programming for television: Examples from the developing countries
The structure and design of programming languages
Top-down structured programming techniques
The art of computer programming: sorting and searching
The design and analysis of computer algorithms
introduction to computer data processing
Lineer programlamada iç nokta algoritmaları
Syntax of programming languages: theory and practice
FORTRAN programming: a spiral approach, with WATFOR/WATFIV and standard FORTRAN
Structured PL/I programming: an introduction
An introduction to computer languages
The practice of programming
Java gently
Java power reference: introducing the Java 2 platform
The essence of Java programming
Essential C++
Computing fundamentals with C++: object-oriented programming & design
Visual C++ programming made simple
Mastering Java
Rescued by Java
Tools for dreamers: strategies for creativity and the structure of innovation
PL/I programming
COBOL: an introduction to structured logic and modular program design
Computer algorithms: introduction to design and analysis
Computer organization and programming
Systems programming
Pascal, an introduction to methodical programming
A practical approach to computing
The art of computer programming: Fundamental algorithms
Computer science: programming in FORTRAN IV with WATFOR WATFIV
The craft of programming
Numerical methods and FORTRAN programming, with applications in engineering and science
introduction to computer data processing
Algorithms, their complexity and efficiency
introducing NLP
Develop your NLP skills
Understanding neuro-linguistic programming in a week
Computers for kids
Pascal, an introduction to methodical programming
The art of computer programming: Fundamental algorithms
The art of computer programming: Seminumerical algorithms
The art of computer programming: sorting and searching
Negatif limanlardan pozitif sulara
Temel bilgisayar teknolojileri kullanımı
Linear programming: an introduction
Linear programming: an introduction
introduction to linear goal programming
introduction to linear goal programming
Microsoft Visual Basic: programmer's guide: programming system for Windows
Microsoft Visual Basic: language reference: programming system for Windows
Object pascal language guide: borland Delphi 3 for windows 95 & windows NT
User’s guide: borland Delphi 3 for windows 95 & windows NT
Visual component library reference: borland Delphi 3 for windows 95 & windows NT
Visual component library reference: borland Delphi 3 for windows 95 & windows NT
Borland delphi 3 for windows 95 and NT
Yazar
Çölkesen, Rifat
Kendall, Kenneth E.
Biçer, Turgay
Walmsley, Sue
Walker, Russell C.
Binder, Robert V.
Dantzig, George Bernard
Bellman, Richard Ernest
Mullet, Dianna
Friedl, Jeffrey E.F.
Kamin, Samuel N
Mitchell, Mark
Wall, Larry
Yazıcı, Ali
Özhan, H.Gazi.
Charvet, Shelle Rose
Sebesta, Robert W.
Orhon, E. Nezih
Nicholls, John E.
McGowan, Clement L.
Knuth, Donald Ervin
Aho, Alfred V.
Price, Wilson T.
Erdoğan, N. Kemal
Backhouse, Roland C.
Kreitzberg, Charles B.
Xenakis, John J.
Heaps, H. S.
Kernighan, Brian W.
Bishop, Judy 1951Flanagan, David
Rowe, Glenn
Lippman, Stanley B.
Mercer, Rick
Morris, Stephen
Buchanan, William
Jamsa, Kris
Dilts, Robert B.
Hughes, Joan Kirkby
Davis, William S.
Baase, Sara
Gear, C. William
Donovan, John J.
Findlay, William
Arms, William Y.
Knuth, Donald Ervin
Reynolds, John C.
McCracken, Daniel D.
Wu, Margaret Schlosser
Kronsjö, Lydia I.
Knight, Sue
Bradbury, Andrew
Findlay, William
Knuth, Donald Ervin
Knuth, Donald Ervin
Knuth, Donald Ervin
Saygin, Oguz
Feiring, Bruce R.
Feiring, Bruce R.
Ignizio, James P.
Ignizio, James P.
Sınıflama
QA 76.9 .D35 /C65
QA76.9 .S88 /K46
BF637 /B53
QA76.64 /W35
QA402.5 /W35
QA76.64 /B56
QA76.6 /I58
QA 265 /D36
QA264 /B45
TK 5105.73 /M85
QA 76.73 .P22 /F75
QA76.73 .C153 /K36
QA 76.76 .O63 /M58
QA 76.73 .P22 /W35
QA76.73 /Y39
T57.74 /O94
HF5718 /C43
QA76.7 /S43
PN1992.35 .Z9 /O74
QA76.7 /N53
QA76.6 /M34
QA76.6 /K58
QA76.6 /A36
QA76 /P75
T57.74 /E73
QA76.7 /B33
QA76.73 .F25 /K74
QA76.73 .P25 /X46
QA76.7 /H43
QA76.6 /K47
QA76.73 .J38 /B57
QA76.76 /F53
QA76.783 .J38 /R69
QA76.73 .C153 /L57
QA76.73 .C153 /M47
QA76.73 .C153 /M67
QA76.73 /B83
QA76.73 .J38 /J36
BF408 /D55
QA76.73 .P25 /H84
QA76.6 /D38
QA76.6 /B33
QA76.6 /G43
QA76.6 /D66
QA76.73 .P35 /F56
Q/A76.6 /A76
QA76.6 /K58
QA76 /C66
QA76.6 /R49
QA76.5 /M44
QA76 /W8
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BF637 .I48 /K55
HF5385 /B73
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QA76.8 /C66
QA76.73 .P35 /F56
QA76.6 /K58
QA76.6 /K58
QA76.6 /K58
BF637 .S8 /S29
QA76.6 /T46
T57.74 /F45
T57.74 /F45
T57.74 /I36
T57.74 /I36
QA76.76 .W56 /M53
QA76.76 .W56 /M53
QA76.76 /O25
QA76.76 /U84
QA76.73 .C153 /V57
QA76.73 .C153 /V57
QA76.76 /B67
Yayın Tarihi
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RADical performance 32-bit development : borland delphi for windows 95 & windows NT
Doğrusal proğramlama
Kara, İmdat
Internet and World Wide Web: how to program
Deitel, Harvey M.
The art of computer programming: Fundamental algorithms
Knuth, Donald Ervin
Fundamentals of math and physics for game programmers
Stahler, Wendy
Refactoring: improving the design of existing code
Fowler, Martin
NLP ile 1 numara olmak: okulda, evde, işte, yaşamda ve aşkta
Erengil, Cengiz
NLP ile hızlı okuma: anlayarak çok hızlı okuma ve öğrenme
Kondu, Cemal
NLP ile sınav serüveni: sınavlara etkili hazırlık ve başarı rehberi
Şenyürek, Bülent
Problem solving and programming concepts
Sprankle, Maureen
Object-oriented programming in JAVA
Kalin, Martin
Operations research: an introduction
Taha, Hamdy A.
Adım adım microsoft ADO.NET step by step
Riordan, Rebecca
Nörolinguistik programlama: kişiye özgü tecrübelerin yapısının incelenmesi = Neuro-linguistic programming
NLP ile coşkulu yaşam
Kondu, Cemal
Lineer olmayan programlama problemleri
Erdoğan, N. Kemal
Ag4 media facades
Sınırsız güç: kişisel başarıda zirveye ulaşmanın yolu
Robbins, Anthony
Photoshop CS2 for Windows and Macintosh
Weinmann, Elaine
Modern heuristic search methods
Final Cut Pro 5
Weynand, Diana
Modeling the supply chain
Shapiro, Jeremy F.
The vehicle routing problem
Problem solving and programming concepts
Sprankle, Maureen
Fuzzy sets based heuristics for optimization
ASP.NET website programming: problem, design, solution
Bellinaso, Marco
Spiritüel NLP = handbuch des spirituellen NLP
Lübeck, Walter
Programming cultures: art and architecture in the age of software
A first course in optimization theory
Sundaram, Rangarajan K.
Frontiers in global optimization
Programming for TV, radio, and the internet: strategy, development, and evaluation
Perebinossoff, Philippe
Modeling the supply chain
Shapiro, Jeremy F.
Linear and nonlinear programming
Luenberger, David G.
Modern radio production: production, programming, and performance
Hausman, Carl
Optimization in operations research
Rardin, Ronald L.
Computers and intractability: a guide to the theory of NP-completeness
Garey, Michael R.
Linear and nonlinear programming
Nash, Stephen G.
Yaşam geminizin kaptanı olun: NLP ile liderlik ve başarı sanatı
Erengil, Cengiz
Nonlinear programming
Bertsekas, Dimitri P.
A practical guide to linux commands, editors, and shell programming
Sobell, Mark G.
C++ GUI programming with Qt 4
Blanchette, Jasmin
Game programming in C++
Yuzwa, Erik
The object-oriented thought process
Weisfeld, Matt A.
Computers and intractability: a guide to the theory of NP-completeness
Garey, M. R.; Johnson D. S.
4GL performance tuning student lab guide
4GL performance tuning student guide
4GL essentials student/instructor lab guide
Kaplan, Judy
4GL essentials student guide
Kaplan, Judy
4GL essentials student guide
Kaplan, Judy
Opening 4GL applications to web services clients student guide
Hitchcock, Bruce
Opening 4GL applications to .NET clients student guide
Hitchcock, Bruce
Opening 4GL applications to .NET clients student lab guide
Hitchcock, Bruce
Opening 4GL applications to web services clients student lab guide
Hitchcock, Bruce
What’s new OpenEdge 10.1: object-oriented programming: learning guide
Swiercz, Stan
What’s new OpenEdge 10.1: sonic integration learning guide
Rosenberg, Elaine
What’s new OpenEdge 10.1: OpenEdge architect
Willis, James
What’s new OpenEdge 10.1: SOA support learning guide
Rosenberg, Elaine
Using ProDataSets
Boas, Anne
Distributed AppServer application development student lab guide
Swiercz, Stan
Distributed AppServer application development student guide
Swiercz, Stan
Distributed AppServer application administration student lab guide
Swiercz, Stan
Distributed AppServer application administration student guide
Swiercz, Stan
OpenEdge development with sonic ESB student/instructor lab guide
Rosenberg, Elaine
OpenEdge development with sonic ESB student guide
Rosenberg, Elaine
Understanding the OpenEdge reference architecture student/instructor lab guide
Boas, Anne
Using ProDataSets lab guide
Boas, Anne
Using OpenEdge SQL student lab guide
Tran, Peter
Using OpenEdge SQL student guide
Tran, Peter
Quick reference
Understanding the OpenEdge reference architecture sturdent/instructor guide
Boas, Anne
The sports2000 database supplement
Progress V9 database performance tuning: student guide
Beaudette, René
WebSpeed application development
Distributed smartObjects advanced learning module
QA76.76 /R33
T57.74 /K37
QA76.625 /D45
QA76.6 /K58
QA76.76 .C672 /S73
QA76.76 .R42 /F69
BF637 .N46 /E74
BF637 .N46 /K66
BF637 .N46 /S46
QA76.6 /S67
QA76.64 /K35
T57.6 /T34
QA76.9 .V4 /R56
BF455 /N67
BF637 .N46 /K663
T57.8 /E73
NA2941 /A34
BF637 .S8 /R63
T385 /W45
T57.84 /M63
TR899 /W49
TS161 /S53
QA402.6 /V44
QA76.6 /S67
T57.84 /F89
TK5105.8885 .A26 /B46
BF637 .N46 /L83
NA1 /P76
QA402.5 /S86
QA402.5 /F76
PN1990.83 /P47
TS161 /S53
T57.7 /L84
PN1991.75 /H38
T57.7 /R37
QA76.6 /G37
T57.74 /N37
BF637 .N6 /E74
T57.8 /B47
QA76.76 .O63 /S63
QA76.9 .U83 /B53
QA76.76 .C672 /Y89
QA76.64 /W45
QA76.6 /G37
QA76.9 .D3 /F68
QA76.9 .D3 /F68
QA76.9 .D3 /K375
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QA76.64 /S95
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QA76.9 .D3 /B63
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QA76.9 .D3 /T73
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QA76.9 .D3 /B63
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QA76.9 .D3 /W43
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Product update bulletin
Advanced SmartObject development-lab book
Boas, Anne L.
Advanced SmartObject development
Boas, Anne L.
Simplifying application development with object-oriented techniques lab guide
Simplifying application development with object-oriented techniques
Casler, Peter
Development and deploying webclient applications-lab guide
Sorcinelli, Don
Development and deploying webclient applications
Sorcinelli, Don
Building SmartObject applications lab guide
Sullivan, Joan
Building SmartObject applications
Sullivan, Joan
GUI application development lab guide
GUI application development
Swiercz, Stan
4GL development with XML lab guide
Rosenberg, Elaine
4GL development with XML
Rosenberg, Elaine
Cross-platform game programming
Goodwin, Steven
integer programming
Wolsey, Laurence A.
Markov decision processes: discrete stochastic dynamic programming
Puterman, Martin L.
Nonlinear programming: theory and algorithms
Bazaraa, Mokhtar S.
Design patterns: elements of reusable object-oriented software
Nlp ile koçluk
O’Conner, Joseph
Testing object-oriented software
Kung, Chen-Ho
Professional ASP.NET 2.0
Concepts of programming languages
Sebesta, Robert W.
Java: an introduction to computer science and programming
Savitch, Walter J.
Maple advanced programming guide
Maple introductory programming guide
Bilgisayar teknolojisi ve programlama eğitim programı
Basic training in systems analysis
Daniels, Alan
Problem solving and programming concepts
Sprankle, Maureen
internet and World Wide Web: how to program
Deitel, P. J.
Structural equation modeling with LISREL, PRELIS, and SIMPLIS: basic concepts, applications, and programming
Byrne, Barbara M.
Model building in mathematical programming
Williams, H. Paul
Structured computer organization
Tanenbaum, Andrew S.
The 80x86 IBM PC and compatible computers (Volumes I and II): Assembly language, design, and interfacing
Mazidi, Muhammad Ali
A book on C: programming in C
Kelley, Al
A first course in optimization theory
Sundaram, Rangarajan K.
A first course in optimization theory
Sundaram, Rangarajan K.
Fundamentals of math and physics for game programmers
Stahler, Wendy
Concepts of programming languages
Sebesta, Robert W.
Concepts of programming languages
Sebesta, Robert W.
Developing games in Java
Brackeen, David
Paradigms of artificial intelligence programming: case studies in Common Lisp
Norvig, Peter
The C++ programming language
Stroustrup, Bjarne
Programming: principles and practice using C++
Stroustrup, Bjarne
Handbook of constraint programming
Constraint-based local search
Van Hentenryck, Pascal
Rules of play: game design fundamentals
Salen, Katie
Principles of constraint programming
Apt, Krzysztof R.
Andrew Rollings and Ernest Adams on game design
Rollings, Andrew
Chris Crawford on game design
Crawford, Chris
Constraint-based scheduling: applying constraint programming to scheduling problems
Baptiste, Philippe
Architecture-independent programming for wireless sensor networks
Bakshi, Amol B.
Operations research: an introduction
Taha, Hamdy A.
UNIX applications programming: mastering the shell
Swartz, Ray
Game architecture and design
Rollings, Andrew
Radio programming: tactics and strategy
Norberg, Eric G.
The x86 PC: Assembly language, design, and interfacing
Mazidi, Muhammad Ali
OpenGL programming for the X Window System
Kilgard, Mark J.
OpenGL programming guide: the official guide to learning OpenGL, release 1
Neider, Jackie
Introduction to linear programming
Vaserstein, Leonid Nison
Systems analysis and design
Kendall, Kenneth E.
80386/80286 assembly language programming
Murray, William H.
The new Peter Norton programmer’s guide to the IBM PC and PS/2
Norton, Peter
Linear programming and network flows
Bazaraa, M. S.
Optimization theory with applications
Pierre, Donald A.
Computers and intractability: a guide to the theory of NP-completeness
Garey, Michael. R.
Mathematics for 3D game programming and computer graphics
Lengyel, Eric
AI for game developers
Bourg, David M.
Design patterns: elements of reusable object-oriented software
Beyond the C++ standard library: an introduction to Boost
Karlsson, Björn
Linear programming and network flows
Bazaraa, M. S.
Multi-objective optimization using evolutionary algorithms
Deb, Kalyanmoy
Smart card applications: design models for using and programming smart cards
Rankl, Wolfgang
Constraint-based scheduling: applying constraint programming to scheduling problems
Baptiste, Philippe
Design patterns explained: a new perspective on object-oriented design
Shalloway, Alan
QA76.9 .D3 /P76
QA76.9 .D3 /B63
QA76.9 .D3 /B63
QA76.9 .D3 /S56
QA76.9 .D3 /C37
QA76.9 .D3 /S67
QA76.9 .D3 /S67
QA76.9 .D3 /S85
QA76.9 .D3 /S85
QA76.9 .D3 /G85
QA76.9 .D3 /S95
QA76.9 .D3 /R67
QA76.9 .D3 /R67
QA76.76 .C672 /G66
T57.74 /W65
QA274.7 /P88
T57.8 /B39
QA76.64 /D47
HF 5385 /O26
QA 76.64 /K86
TK 5105.8885 .A26 /P76
QA 76.7 /S43
QA 76.73 .J38 /S28
QA 76.95 /A38
QA 76.95 /I58
QA 76.6 /B55
QA 76.6 /D36
QA 76.6 /S67
QA 76.625 /D45
QA 278 /B97
T 57.7 /W55
QA 76.6 /T38
QA 76.8 .I292 /M39
QA 76.73 .C15 /K45
QA 402.5 /S86
QA 402.5 /S86
QA 76.76 .C672 /S73
QA 76.7 /S43
QA 76.7 /S43
QA 76.76 .C672 /B73
QA 76.6 /N67
QA 76.73 .C153 /S77
QA 76.73 .C153 /S77
QA 76.612 /H36
QA 76.73 .I58 /V36
QA 76.76 .C672 /S25
QA 76.612 /A68
QA 76.76 .C672 /R65
QA 76.76 .C672 /C73
TS 157.5 /B37
TK 7872 .D48 /B34
T 57.6 /T34
QA 76.76 .O63 /S94
QA 76.64 /R64
PN 1991.55 /N67
QA 76.8 .I292 /M37
T 385 /K48
T 385 /N43
T 57.74 /V36
QA 76.9 .S88 /K46
QA 76.8 .I2928 /M87
QA 76.8 .I1015 /N67
T 57.74 /B39
QA 402.5 /P5
QA 76.6 /G37
QA 76.76 .C672 /L46
QA 76.76 .C672 /B68
QA 76.64 /D47
QA 76.73 .C153 /K36
T 57.74 /B39
QA 402.5 /D32
TK 7895 .S62 /R35
TS 157.5 /B36
QA 76.9 .O35 /S52
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2002b
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2003b
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Production planning by mixed integer programming
Pochet, Yves
TS 176 /P57
2006
Building and solving mathematical programming models in engineering and science
T 57.7 /B85
2002
Introduction to algorithms
QA 76.6 /I58
2009
The Intel microprocessors : 8086/8088, 80186/80188, 80286, 80386, 80486, Pentium, Pentium Pro processor,
Brey, Barry
Pentium
B. II, Pentium III,
QAPentium
76.8 .I292
4, /B74
and Core2 with
2009
64-bit exten
Nonlinear multiobjective optimization
Miettinen, Kaisa
T 57.95 /M52
1999
Unity game development essentials
Goldstone, Will
QA 76.76 .C672 /G65
2009
New developments in multiple objective and goal programming
T 57.95 /I56
2010
Pro OGRE 3D programming
Junker, Gregory
QA 76.76 .C672 /J86
2006
Araç rotalama problemlerinin global karınca koloni optimizasyonu ile çözümü
Keskintürk, Timur
QA 402.6 /A97
2010
Localization algorithms and strategies for wireless sensor networks
TK 7872 .D48 /L63
2009
Programming for TV, radio, and the internet: strategy, development, and evaluation
Perebinossoff, Philippe
PN 1990.83 /P47
2005
Beginning BlackBerry development
Rizk, Anthony
QA 76.8 .B53 /R59
2009
Advanced BlackBerry development
King, Chris
TK 6570 .M6 /K56
2009
Learn Blackberry games development
Hamer, Carol
QA 76.76 .C672 /H36
2010
BlackBerry development fundamentals
Wargo, John M.
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2009
Production planning by mixed integer programming
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2006
The Intel microprocessors : 8086/8088, 80186/80188, 80286, 80386, 80486, Pentium, Pentium Pro processor,
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2004
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Watt, Alan H.
QA 76.76 .C672 /W38
2003
ASP.NET 2.0 website programming: problem-design-solution
Bellinaso, Marco
TK 5105.8885 .A26 /B45
2006
Beginning .Net game programming in VB .Net
Weller, David
QA 76.76 .C672 /W45
2004
Access programming for dummies
Krumm, Rob
QA 76.9 .D3 /K78
1994
Object-oriented programming in C++
Johnsonbaugh, Richard
QA 76.64 /J64
2000
Algoritma
Çamoğlu, Kadir
QA 76.9 .D35 /C36
2011
NLP ile hızlı okuma
Kondu, Cemal
BF 637 .N46 /K663
2006

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